Cavern

 Cavern4D

 Cavernize

 Debug

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 AudioListener3DInspector

 AudioSource3D

 CavernizeRealtime

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For a single listener or a few listeners close to each other on the center with
speakers placed around in a cuboid.

Symmetric engine: balance-based.

Asymmetric engine: hybrid distance-based.
VisibilityPublic
Default value1