CavernCavern4DCavernizeDebugFilterInterfacesFiltersUtilitiesAllpassBandpassBandpassFlatBiquadFilterCavernizeCombComplexFilterConvolverCrossoverDebugCrossoverDebugCrossover(int, double, int)Process(float[])Process(float[], int, int)DelayDualConvolverEchoFastConvolverFilterFilterExtensionsGainHighpassHighShelfLowpassLowShelfNormalizerNotchPeakingEQPhaseShifterSpikeConvolverThreadSafeFastConvolverFormatHelpersQuickEQRemappingSpecialSourcesSpooferUtilitiesVirtualizerAtmosphereAudioClip3DAudioListener3DAudioListener3DInspectorAudioSource3DCavernizeRealtimeChannelClipEnvironmentsJackListenerQualityModesRolloffsSeatAdaptationSource | void Process(float[] samples, int channel, int channels)Apply crossover on an array of samples. One filter should be applied to only one continuous stream of samples.
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