CavernCavern4DCavernizeDebugFilterInterfacesFiltersUtilitiesAllpassBandpassBandpassFlatBiquadFilterCavernizeCombComplexFilterConvolverCrossoverDebugCrossoverDelayDualConvolverEchoFastConvolverConvolve(float[], float[], FFTCache)ConvolveFourier(float[], float[])ConvolveFourier(float[], float[], FFTCache)CreateCache(int)FastConvolver(float[], int)Process(float[])FilterFilterExtensionsGainHighpassHighShelfLowpassLowShelfNormalizerNotchPeakingEQPhaseShifterSpikeConvolverThreadSafeFastConvolverFormatHelpersQuickEQRemappingSpecialSourcesSpooferUtilitiesVirtualizerAtmosphereAudioClip3DAudioListener3DAudioListener3DInspectorAudioSource3DCavernizeRealtimeChannelClipEnvironmentsJackListenerQualityModesRolloffsSeatAdaptationSource | void Process(float[] samples)Apply convolution on an array of samples. One filter should be applied to only one continuous stream of samples.
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