CavernCavern4DCavernizeDebugFilterInterfacesFiltersUtilitiesAllpassBandpassBandpassFlatBiquadFilterCavernizeCombComplexFilterConvolverCrossoverDebugCrossoverDelayDualConvolverEchoFastConvolverFilterFilterExtensionsGainHighpassHighShelfLowpassLowShelfNormalizerNotchPeakingEQPhaseShifterSpikeConvolverProcess(float[])SpikeConvolve(float[], float[])SpikeConvolve(float[], float[], int)SpikeConvolver(float[], int)ThreadSafeFastConvolverFormatHelpersQuickEQRemappingSpecialSourcesSpooferUtilitiesVirtualizerAtmosphereAudioClip3DAudioListener3DAudioListener3DInspectorAudioSource3DCavernizeRealtimeChannelClipEnvironmentsJackListenerQualityModesRolloffsSeatAdaptationSource | void Process(float[] samples)Apply convolution on an array of samples. One filter should be applied to only one continuous stream of samples.
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