Cavern

 Cavern4D

 Cavernize

 Debug

 FilterInterfaces

 Filters

 Format

 Helpers

 QuickEQ

  EQCurves

  Equalization

  Band

  EQGenerator

  AutoCorrectGraph(float[], double, double, EQCurve, float, float)

  CorrectGraph(float[], double, double, EQCurve, float, double, float)

  FlattenSpectrum(Complex[], int)

  FromCalibration(float[])

  FromCalibration(string)

  FromCalibration(string[])

  FromCalibrationFile(string)

  FromGraph(float[], float, float)

  GetConvolution(this Equalizer, int, int, float, Complex[])

  GetLinearConvolution(this Equalizer, int, int, float, Complex[])

  GetPeakingEQ(this Equalizer, int, double)

  Equalizer

  PeakingEqualizer

  SignalGeneration

  Utilities

  IDisposable

  MeasurementImporter

  MeasurementImporterStatus

  NoisyChannel

  SpeakerSweeper

  VerboseImpulseResponse

  Window

  Windowing

 Remapping

 SpecialSources

 Spoofer

 Utilities

 Virtualizer

 Atmosphere

 AudioClip3D

 AudioListener3D

 AudioListener3DInspector

 AudioSource3D

 CavernizeRealtime

 Channel

 Clip

 Environments

 Jack

 Listener

 QualityModes

 Rolloffs

 SeatAdaptation

 Source

Equalizer AutoCorrectGraph(float[] graph, double startFreq, double endFreq, EQCurve targetCurve, float targetGain, float maxGain = 6)

Generate a precise equalizer setting to flatten the processed response of
GraphUtils.SmoothGraph(float[], float, float, float).
VisibilityPublic
Modifiersstatic

Parameters

float[] graphGraph to equalize, a pre-applied smoothing ( is strongly recommended
double startFreqFrequency at the beginning of the graph
double endFreqFrequency at the end of the graph
EQCurve targetCurveMatch the frequency response to this EQ curve
float targetGainTarget EQ level
float maxGainMaximum gain of any generated band