Cavern
Cavern4D
Cavernize
Debug
FilterInterfaces
Filters
Format
Helpers
QuickEQ
EQCurves
Equalization
Band
EQGenerator
Equalizer
PeakingEqualizer
GainPrecision
GetPeakingEQ(int)
GetPeakingEQ(int, int)
Iterations
MaxGain
MinGain
PeakingEqualizer(Equalizer)
StartQ
SignalGeneration
Utilities
IDisposable
MeasurementImporter
MeasurementImporterStatus
NoisyChannel
SpeakerSweeper
VerboseImpulseResponse
Window
Windowing
Remapping
SpecialSources
Spoofer
Utilities
Virtualizer
Atmosphere
AudioClip3D
AudioListener3D
AudioListener3DInspector
AudioSource3D
CavernizeRealtime
Channel
Clip
Environments
Jack
Listener
QualityModes
Rolloffs
SeatAdaptation
Source
int Iterations
In each iteration,
StartQ
is divided in half, and checks steps in each direction.
The precision of Q will be
StartQ
/ 2^
Iterations
.
Visibility
Public
Getter
Public
Setter
Public
See also
CavernUnity DLL.Cavern.QuickEQ.Equalization.PeakingEqualizer.Iterations
In each iteration, StartQ is divided in half, and checks steps in each direction. The precision of Q will be StartQ / 2^Iterations.