CavernCavern4DCavernizeDebugFilterInterfacesFiltersFormatHelpersQuickEQRemappingSpecialSourcesSpooferUtilitiesVirtualizerAtmosphereAudioClip3DAudioListener3DAudioQualityCurrentDelayTargetDirectLFEDisableUnityAudioGetLayoutName()IsSymmetricLFESeparationLFEVolumeLimiterOnlyManualUpdate()NormalizerOutputpausedPausedPerformSafely(Action)RangeSampleRateUpdateRatevolumeVolumeAudioListener3DInspectorAudioSource3DCavernizeRealtimeChannelClipEnvironmentsJackListenerQualityModesRolloffsSeatAdaptationSource | string GetLayoutName()Current speaker layout name in the format of <main>.<LFE>.<height>.<floor>,or simply "Virtualization".
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