CavernCavern4DCavernizeDebugFilterInterfacesFiltersFormatHelpersQuickEQRemappingSpecialSourcesSpooferUtilitiesVirtualizerAtmosphereAudioClip3DAudioListener3DAudioListener3DInspectorAudioSource3DAddFilter(Filter)clipClipClip3DCopySettings(AudioSource3D)DistanceSimulationdopplerLevelDopplerLevelHasClipisPlayingIsPlayingLFEloopLoopmuteMutepanStereoPause()pitchPitchPlay(long)PlayClipAtPoint(AudioClip, Vector3, float)PlayDelayed(float)PlayOneShot(AudioClip, float, bool)RandomPositionRemoveFilter(Filter)SampleRateSamplesSizeSource cavernSourceSourceUpdate()spatialBlendSpatialBlendSpatialFilterStereoPanStop()timetimeSamplesTogglePlay()UnPause()volumeVolumeVolumeRolloffCavernizeRealtimeChannelClipEnvironmentsJackListenerQualityModesRolloffsSeatAdaptationSource | float SizeAudio source size relative to Listener.EnvironmentSize. 0 is a point, 1 is the entire room.
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