Cavern
Cavern4D
Cavernize
Debug
FilterInterfaces
Filters
Format
Helpers
QuickEQ
Remapping
SpecialSources
Spoofer
Utilities
Virtualizer
Atmosphere
AudioClip3D
AudioListener3D
AudioListener3DInspector
AudioSource3D
AddFilter(Filter)
clip
Clip
Clip3D
CopySettings(AudioSource3D)
DistanceSimulation
dopplerLevel
DopplerLevel
HasClip
isPlaying
IsPlaying
LFE
loop
Loop
mute
Mute
panStereo
Pause()
pitch
Pitch
Play(long)
PlayClipAtPoint(AudioClip, Vector3, float)
PlayDelayed(float)
PlayOneShot(AudioClip, float, bool)
RandomPosition
RemoveFilter(Filter)
SampleRate
Samples
Size
Source cavernSource
SourceUpdate()
spatialBlend
SpatialBlend
SpatialFilter
StereoPan
Stop()
time
timeSamples
TogglePlay()
UnPause()
volume
Volume
VolumeRolloff
CavernizeRealtime
Channel
Clip
Environments
Jack
Listener
QualityModes
Rolloffs
SeatAdaptation
Source
Filter SpatialFilter
Filter to be applied on the 3D mixed output.
Visibility
Public
See also
CavernUnity DLL.Cavern.AudioSource3D.AddFilter(Filter target)
Add a new SpatialFilter to this source.
CavernUnity DLL.Cavern.AudioSource3D.RemoveFilter(Filter target)
Remove a SpatialFilter from this source.