Cavern

 Cavern4D

 Cavernize

 Debug

 FilterInterfaces

 Filters

 Format

 Helpers

 QuickEQ

 Remapping

 SpecialSources

 Spoofer

 Utilities

 Virtualizer

 Atmosphere

 AudioClip3D

 AudioListener3D

 AudioListener3DInspector

 AudioSource3D

 CavernizeRealtime

 Channel

  Channel(float, float)

  Channel(float, float, bool)

  Channel(Vector3, bool)

  CubicalPos

  Distance

  Equals(Channel)

  IsLFE(int, int)

  IsScreenChannel

  LFE

  Move(float, float)

  Rotate(float, float)

  SpatialPos

  SphericalPos

  ToString()

  X

  Y

 Clip

 Environments

 Jack

 Listener

 QualityModes

 Rolloffs

 SeatAdaptation

 Source

Constructor Channel(Vector3 location, bool LFE)

Constructs a channel that is placed in the same direction as the given position.
VisibilityPublic

Parameters

Vector3 location is not scaled with . Spatial position of the channel
bool LFETrue for channels carrying only Low Frequency Effects