CavernCavern4DCavernizeDebugFilterInterfacesBiquadCombDelayDistanceBasedLowpassEcho3DFilterNotExistsExceptionRaytracedSimpleEchoSimulationSourceSimulationTargetCharacteristicsCharacteristics3DImpulseMaxSamplesPrepare()UpdateFilter()FiltersFormatHelpersQuickEQRemappingSpecialSourcesSpooferUtilitiesVirtualizerAtmosphereAudioClip3DAudioListener3DAudioListener3DInspectorAudioSource3DCavernizeRealtimeChannelClipEnvironmentsJackListenerQualityModesRolloffsSeatAdaptationSource | AudioClip CharacteristicsThe impulse response of the simulated material. A single channel is required with the system sample rate.
See also |