CavernCavern4DCavernizeDebugFilterInterfacesBiquadCombDelayDistanceBasedLowpassEcho3DFilterNotExistsExceptionRaytracedSimpleEchoSimulationSourceSimulationTargetCharacteristicsCharacteristics3DImpulseMaxSamplesPrepare()UpdateFilter()FiltersFormatHelpersQuickEQRemappingSpecialSourcesSpooferUtilitiesVirtualizerAtmosphereAudioClip3DAudioListener3DAudioListener3DInspectorAudioSource3DCavernizeRealtimeChannelClipEnvironmentsJackListenerQualityModesRolloffsSeatAdaptationSource | Clip Characteristics3DThe impulse response of the simulated material in Cavern's format. A single channel is required with the system sample rate.
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