CavernCavern4DCavernizeDebugFilterInterfacesFiltersFormatHelpersQuickEQRemappingSpecialSourcesSpooferUtilitiesVirtualizerAtmosphereAudioClip3DAudioListener3DAudioListener3DInspectorAudioSource3DCavernizeRealtimeChannelClipEnvironmentsJackListenerActiveSourcesAttachPrioritySource(Source)AttachSource(Source)AudioQualityChannelsdefaultSampleRateDelayTargetDetachAllSources()DetachSource(Source)DirectLFEEnvironmentSizeEnvironmentTypeGetLayoutName()HeadphoneVirtualizerInfoIsSphericalIsSymmetricLFESeparationLFEVolumeLimiterOnlyListener(bool)MaximumSourcesNormalizeroperator bool(Listener)Ping()PositionRangeRender(int)ReplaceChannels(Channel[])ReplaceChannels(int)RotationSampleRateScreenSizeUpdateRateVolumeQualityModesRolloffsSeatAdaptationSource | int DelayTargetMaximum audio delay, defined in this FPS value. This is the minimum frame rate required to render continuous audio.
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