| Vector3 EnvironmentSizeThe single most important variable defining sound space in symmetric mode, the environment scaling. Originally set by the user and applied when a Listener is created, however, overriding it in specific applications can make a huge difference. Objects inside a box this size are positioned inside the room, and defines the range of balance between left/right, front/rear, and top/bottom speakers. Does not effect directional rendering. The user's settings should be respected, thus this vector should be scaled, not completely overridden.Visibility | Public | Getter | No getter | Setter | Public | Modifiers | static |
See also |