CavernCavern4DCavernizeDebugFilterInterfacesFiltersFormatHelpersQuickEQEQCurvesEqualizationSignalGenerationUtilitiesFilterAnalyzerGraphUtilsPinkNoiseDetectorAdaptationGetProbability(float[])GetProbabilityOfSpectrum(float[])MaxFreqMinFreqPinkNoiseDetector(int, int, FFTCache, float, float)IDisposableMeasurementImporterMeasurementImporterStatusNoisyChannelSpeakerSweeperVerboseImpulseResponseWindowWindowingRemappingSpecialSourcesSpooferUtilitiesVirtualizerAtmosphereAudioClip3DAudioListener3DAudioListener3DInspectorAudioSource3DCavernizeRealtimeChannelClipEnvironmentsJackListenerQualityModesRolloffsSeatAdaptationSource | float GetProbability(float[] sampleBlock)Get the likeliness that the next block is pink noise.
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