Cavern
Cavern4D
Cavernize
Debug
FilterInterfaces
Filters
Format
Helpers
QuickEQ
Remapping
SpecialSources
Spoofer
Utilities
Virtualizer
Atmosphere
AudioClip3D
AudioListener3D
AudioListener3DInspector
AudioSource3D
CavernizeRealtime
Channel
Clip
Environments
Jack
Listener
QualityModes
Rolloffs
SeatAdaptation
Source
AddFilter(Filter)
bool Precollect()
bool Renderable
Clip
CopySettings(Source)
DistanceSimulation
DopplerLevel
float[] Collect()
float[][] GetSamples()
ForcePrecollect()
IsPlaying
LFE
Listener listener
Loop
Mute
operator bool(Source)
Pause()
Pitch
PitchedUpdateRate
Play(long)
PlayDelayed(float)
Position
RandomPosition()
RemoveFilter(Filter)
Rendered
screenLocked
Size
SpatialBlend
SpatialFilter
SpeedOfSound
stereoPan
Stop()
TimeSamples
TogglePlay()
UnPause()
Volume
VolumeRolloff
Filter SpatialFilter
Filter to be applied on the 3D mixed output.
Visibility
Public
See also
CavernUnity DLL.Cavern.Source.AddFilter(Filter target)
Add a new SpatialFilter to this source.
CavernUnity DLL.Cavern.Source.RemoveFilter(Filter target)
Remove a SpatialFilter from this source.