Cavernize user guide
What is Cavernize?
This software is able to convert 3D surround sound to formats that can be played on your PC. What was only possible with expensive AVRs before, like true Dolby Atmos playback, can be done for free with Cavern. Curious users can have fun with listening to one or few objects at a time with the filtering capabilities of the tool. You can find Cavernize on the Downloads page.
What files are supported?
- Enhanced AC-3 with Joint Object Coding (Dolby Digital Plus Atmos)
- Audio Definition Model Broadcast Wave Format
- Limitless Audio Format
- RIFF WAVE
Supported file types:
- Matroska (.mka, .mkv, .weba, .webm)
- MP4 variants (.mov, .mp4, .qt)
- Enhanced AC-3 (.ac3, .eac3, .ec3)
- Limitless Audio Format (.laf)
- RIFF WAVE (.wav)
How to convert content?
Cavernize is layed out in the order of the steps you should take They are described in detail below.
Step 1: System setup
This is where you set how many speakers you have and where they are placed. The Render target field lists all available layouts.
The image of the room shows all supported channels, and the speakers that will be used are marked with green. To see which output of your sound card connects to which speaker, press the Display wiring button. This will show messages like "Connect the Top side left channel to your system's Side left output." for each speaker. When the wiring matches this setting, the rendered content will be true 3D surround sound, but the PC will think it's a simple 7.1 file.
For advanced users, the Rendering menu has some toys. Hover the mouse on each option to learn more about them.
Step 2: FFmpeg
For some conversions, FFmpeg has to be used until Cavern fully supports all formats required for a conversion process.
First, download FFmpeg from its website. After unpacking it anywhere, press the Locate FFmpeg button,
and find where ffmpeg.exe is. It's usually in the
bin folder of the downloaded archive.
Step 3: Content processing
Cavernize will remember step 1 and 2, so at later launches you only have to work in this small area. Open the file you want to convert for PC playback with the Open content button. All important info about the file will appear, along with the final settings that you might not even have to change. The Track field lists all detected audio tracks with their languages, with the highest quality object-based track already selected. When you change the track, the file info will update. The Output field selects the final codec. All of these are supported on a PC, and there is no quality difference between them for a human. The PCM option is only there for some media players, but Opus is the recommended option to keep file sizes to a minimum. When everything is set, press Render now, wait for the conversion to finish, and enjoy the result!
- Sound is coming from wrong directions - Use a player that guarantees standard channel output, like MPC-HC.
- Silent output - This happens when you exported more than 8 channels (like 7.1.4) to a player that only supports 8 channels at max.
- Conversion errors - Most likely not enough free disk space or FFmpeg was closed accidentally.
- Something else - Write to me through this form.