If the first parameter is a file name, that file will be loaded when Cavernize opens. This makes drag-and-drop possible. Unless overridden here, the settings from the last application launch will be used.
The possible command-line arguments are:
Argument |
Parameter |
Short |
Description |
-help |
- |
-h |
Lists all available commands. |
-input |
File path |
-i |
Opens a content file. |
-format |
Format ID |
-f |
Selects the output audio codec. Valid options are:
- AC3: AC-3 (mediocre, supports SPDIF, needs FFmpeg)
- EnhancedAC3: Enhanced AC-3 (mediocre, supports HDMI ARC, needs FFmpeg)
- Opus: Opus (transparent, small size, needs FFmpeg)
- FLAC: Free Lossless Audio Codec (lossless, large size, needs FFmpeg)
- PCM_LE: PCM, integer (lossless, larger size)
- PCM_Float: PCM, floating point (needless, largest size)
- ADM_BWF: ADM Broadcast Wave Format (compact)
- ADM_BWF_Atmos: ADM Broadcast Wave Format (Dolby Atmos)
- DAMF: Dolby Atmos Master Format
- LimitlessAudio: Limitless Audio Format
Default: PCM_LE.
More information about the codecs can be found in the Audio format info section. |
-target |
Layout ID |
-t |
Selects the channel layout. For standard layouts, multiple formats are allowed, for example, "5.1.2 side", "5.1.2", and "512" are all accepted and refer to the same layout.
If multiple options, like 5.1.2 front and 5.1.2 side are available for the same query (in this case: for "5.1.2"), the side layout will be used.
All options that are listed in the Render target dropdown are valid, even shortened the way that was shown before. The "Cavern Driver" layout can be shortened to "Cavern".
Default: 5.1.2 side. |
-output |
File path |
-o |
Starts a render to the given file. |
This is only an advertisement and keeps Cavern free.
[1] - The entire conversion process is done with Cavern's internal codec pack and FFmpeg isn't required.
[2] - FFmpeg's limits are in brackets when they differ from the format's maximum.